SULLIVAN UNIVERSITY COMPUTER SCIENCE DEPARTMENT

COURSE SYLLABUS

CSC 272 PRINCIPLES OF SYSTEM DESIGN

 

 

         INSTRUCTOR: WJ Patterson                               OFFICE HOURS: Friday 8am12 noon

         EMAIL:wjpatterson@Sullivan.edu

         PHONE: (502) 456-6504                                         http://www.iluv2teach.com  

 

 

I.       COURSE DESCRIPTION

 

         This course provides an overview to the systems development life cycle, from the analysis of information requirements to the development of an effective business system.  Students will apply the tools of systems analysis and design in a project encompassing programming principles studied in prior courses.

 

         Prerequisites - based on the program option:

         Computer Programmer: CSC211 Principles of Programming II & CSC222 Advanced Visual Basic

         Internet Programmer: CSC238 Server Side Programming & CSC235 Client Side Programming.

 

 

II.     COURSE OBJECTIVES

 

         Upon successful completion of this course, the student will be able to:

 

1.    Apply the principles of the system development life cycle.

2.    Determine and analyze system requirements.

3.    Design system input and output.

4.    Program, test and document a business system.

5.    Implement and evaluate a business system.

6.    Work with a project team to develop an efective business system.

 

Note: Refer to the Course Skills List for specific topics included in this course.

 

 

III.    REQUIRED TEXT

 

         There is no text book required for this class.  Handouts will be used and given out prior to class.

 

 

IV.    COURSE OUTLINE

 

Week 1:   The System Development Life Cycle

Week 2:   The Tools of Systems Analysis and Design

Week 3:   The Tools of Systems Analysis and Design

Week 4:   Project

Week 5:   Project

Week 6:   Project

Week 7:   Project

Week 8:   Project

Week 9:   Project

Week 10: Presentations

Week 11: Final Exam

 

V.      ATTENDANCE POLICY

 

         Day Division

Class attendance and punctuality are essential to the learning process.  Attendance will be recorded daily.  Any student entering the classroom late - 5 minutes or more after class has begun - will be marked tardy. The accumulation of 2 tardies will be counted as one absence.  Any student accumulating 8 absences during the quarter may be dropped from the class.

 

         Evening Division

Class attendance and punctuality are essential to the learning process.  Attendance will be recorded at the beginning of each class.  Any student entering the classroom late - 15 minutes or more after class has begun - or leaving before class has been dismissed, will be marked tardy. The accumulation of 4 tardies will be counted as one absence. Any student accumulating 4 absences during the quarter may be dropped from the class.

 

Note: Refer to the Student Handbook for complete details of the Sullivan University Attendance Policy.

 

 

VI.    STUDENT DRESS CODE / PROFESSIONAL DRESS DAY

 

The Sullivan University dress policy requires all students to follow a set of guidelines for personal dress and grooming. Additionally, Wednesday is Professional Dress Day for all day school students. Students are expected to dress as if going on a professional job interview. Students’ not properly attired will be asked to leave class.

 

Note: Refer to the Student Handbook for complete details of the Sullivan University Dress Standards.

 

 

VII.   ACADEMIC DISHONESTY

 

Sullivan University's policy on cheating and plagiarism is consistent with the definition of plagiarism provided by Webster's Ninth New Collegiate Dictionary:

to plagiarize is to;

w        steal and pass off (the ideas or words of another) as one's own;

w        use (a created production) without crediting the source;

w        to commit literary theft;

w        present as new and original an idea or product derived from an existing source.

 

Sullivan University also considers a student to be guilty of plagiarism if the student allows their original work to be used by another student for academic credit.

 

Note: Refer to the Student Handbook for complete details of the Sullivan University policy.

 


VIII. COMPUTER LAB POLICY / HOURS

 

 

Computer Science Tutors are available for all students
 Monday - Thursday afternoon between
2:00 and 6:00 and at other times by appointment.
Consult the Student Scene or Night Scene Newsletter for daily schedules,
or ask your instructor for more information.

 

 

Computer labs will be available daily to students during the following hours:

 

                           Monday - Thursday............ 7:00 a.m. to 10:00 p.m.

                           Friday & Saturday.............. 8:00 a.m. to 5:00 p.m.

                           Sunday.............................. 12:00 p.m. to 5:00 p.m.

 

 

Students are encouraged to use the computer labs when classes are not in session during the day, and at the following times:

 

                           Monday - Thursday..................... 2:45 p.m. - 6:00 p.m.

                           Friday, Saturday & Sunday.......... some labs available all day

 

 

When a class is in session, students may use any computer not used by a student in the class, as long as the scheduled class is not disrupted.  The following rules apply during these times:

 

Ø      Do not enter a computer lab while an instructor is lecturing to the class.

Ø      Do not ask the instructor for assistance with an assignment or project.

Ø      Sit in the back of the room, if possible.

Ø      Allow students in the scheduled class to use their choice of computer.

Ø      Notify the instructor if you are having a computer hardware problem.

 

 

** Food and drinks are NOT allowed in any carpeted area of the building**

 

 

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It is a Class C felony in the State of Kentucky to alter computer files without authorization.  At Sullivan University, the following actions are considered a Class C felony and are subject to both criminal action and instant dismissal from school:

 

        *    Changing the "Welcome to Sullivan University" banner on a computer

        *    Changing any desktop setting or windows setting unless part of a class assignment

        *    Loading personal programs or games on a computer

        *    Intentionally modifying files not specifically assigned as part of a class assignment

        *    Using any computer for personal reasons

 

 

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IX.    EVALUATION

 

         Quarter grades will be based on the schedule shown below.

 

                                                      GRADING SCALE:

                                                            A =  90 - 100

                                                            B =  80 - 89

                                                            C =  70 - 79

                                                            D =  60 - 69

                                                            F =  below 60

 

Note:    This is a core course of the Computer Science Department. A grade of “C” or better is required for successful completion for any Computer Science student.

 

Evaluation :                 Project                                                75%

                                    Project Presentation               15%

                                    Exam                                       10%

 

                                    Total                                        100%

 

 

Project :          There will be a major project that each student will complete from the following:

 

1.       Complete one individual project designed in consultation with, and approved by, the course instructor. This project must demonstrate a thorough understanding of all course work completed prior to taking this course. It must also demonstrate independent and critical thinking in your chosen area.

2.        Complete one team project that is either defined by the course instructor or designed in consultation with, and approved by, the course tutor. This project must demonstrate a thorough understanding of all course work completed prior to taking this course. It must also demonstrate independent and critical thinking in your chosen area.. It must also demonstrate collaborative action.

 

Deliverables:              Each student will be required to turn in a detailed report of their project at the end of the course. Also, any supporting documents will be turned in as well including, programming code, web site codes, etc.  The student will be required to email the instructor by Thursday of each week beginning week 4 of the term to update project timelines.  This weekly update is required.

 

Presentation:              Each student will give a 15-minute presentation covering the project they were involved with.  These presentations will take place the last 2 class days of the quarter.

 

Exams :                       There will be one exam given covering the material from the first 3 weeks of class.  This exam is worth 10% of the total grade.

 

                             

Note: This course schedule is subject to change at the discretion of the instructor due to time constraints or other extenuating circumstances.